Swiggity Swooty — 2026 Live Draft Board

10-team snake · 18 rounds · 2 keepers each · YOU: The Heir Apparent — Pick #10
1:30
pick clock
On the clock

Draft Grid

Click any empty cell (·) to log who was drafted there. Your column is highlighted green and locked solid at round 5 (your one real keeper, Puka Nacua — not editable). Amber dashed cells are projected keepers for the other 9 teams, best guesses based on their keeper-candidate sheet. Any other filled cell (a real logged pick) is also clickable if you need to fix a mis-click or swap in the right name, every non-keeper cell can be edited or cleared via "Clear this pick" in the picker.

Your Roster

BENCH

Available Players

NEED open starter slot   DEPTH still useful bench   EXCESS position filled — value still shown, just dimmed   ·   🔥 = position running hot already   🚨 = run risk, likely gone before your next turn   ·   🔴 = high injury/suspension/legal risk (value docked 10%)   🟡 = medium risk (flagged, no discount) — hover a flagged name for the reason   ·   🥶 = tough playoff schedule (wks 15-17)   🍀 = favorable playoff schedule — hover for opponents   ·   "Pts" = modeled season point estimate for this league's scoring, for comparing real deltas between players
#PlayerPosTmPts

Board Methodology

Pure Rank (the # column) blends 2026 expert consensus with a QB-premium for your league's 6pt passing TDs and OP slot — a static, pre-draft big board.

Risk flags (🔴 high / 🟡 medium, hover any flagged name for the reason) are a curated, non-exhaustive list of players with an active injury, suspension, or legal situation as of July 2026 - most of the player pool has no notable story and isn't flagged. High risk applies a straight 10% value discount everywhere on the board (Pure Rank and Best For You both), since it's a real fact about the player, not something tied to your specific draft situation. Medium risk is shown for awareness but isn't discounted, since it's more of a "watch this" than a quantifiable hit.

Best For You (default sort) adjusts that live as the draft goes, using three layered signals: (1) a scarcity multiplier tracks how much of each position has already been drafted league-wide versus a typical 10-team target, so a position that's already gotten run on becomes more valuable even if the remaining names look ordinary (flagged with 🔥) — this is reactive, it only sees picks that already happened; (2) a run-risk signal looks forward instead of back — it counts how many true starter-tier players are left at each position and compares that to how many total picks (by anyone) happen before you're on the clock again, and flags a position 🚨 if it's genuinely at risk of being cleared out before your next turn, which is what pushes a scarce position like QB above a marginally-better-value pick right now; (3) a need multiplier checks your own roster — players who fill an open starter slot (including FLEX/OP eligibility) get boosted (NEED), useful bench depth gets a smaller boost (DEPTH), and players past useful bench depth get dimmed rather than hidden (EXCESS) in case a stud slides or a handcuff is worth it late. The "Recommended next pick" banner is always the #1 player by this combined score. Treat this as a strong starting point, not gospel — trust injury news and in-draft runs over the sheet.

Playoff SOS (🥶/🍀 next to a player's team) looks at each team's real, published weeks 15-17 opponents (your league's playoff weeks) and rates the stretch tough or favorable based on the average 2026 season win-total line of those three opponents (🥶 if the average is 9.5+, 🍀 if it's 7.5 or below). Hover any flagged team for the exact opponents. This is a tiebreaker signal, not a hard rule — a clearly better player is still the right pick over a marginal SOS edge.

Bye-week collision warning (shown above your roster) checks your filled STARTER slots live and flags it if 2 or more starters share the same bye week, since that's the scenario that actually costs you a lineup spot. It ignores bench byes on purpose — those don't hurt you.

Est. points ("Pts" column) is a modeled season projection calibrated to this league's exact scoring (6pt passing TD, 0.5 PPR, OP slot), fit from ESPN's own projections for your 14 rostered players. QB/RB/WR use a real regression line; TE/K/DST are anchored-slope estimates since there wasn't enough real data to regress. Treat it as a same-language way to see the real gap between two players, not an official projection.